Content Pipeline ??

12:35, 29 авг 2006

не совсем понял что ето такое ....

говорят шото етого, Content Pipeline, в первой бете не будет

17:10, 29 авг 2006

Да, не будет. Пока будет использование контента как обычно.

Another problem is content— specifically, getting content into your game and making it consumable at run time.  A feature of the XNA Framework called the Content Pipeline will make getting content into your game extremely easy.  Michael Klucher will be talking more about this feature in a future post, but think of it as being able to treat content just like you would your code, as a piece of your project.  The Content Pipeline will take care of importing, compiling, and loading it for you.

18:14, 29 авг 2006

аа  так ето типа  для загрузки текстур, моделей, шейдеров .... ?

23:26, 29 авг 2006

в действии - http://xnateam.members.winisp.net/Screencasts/Demos/Content%20Pip… st%20Demo.zip


Тема в архиве.